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Quake – 30th Anniversary Update

191 pointsby dsubburamyesterday at 8:21 PM88 commentsview on HN

Comments

zquzrayesterday at 11:54 PM

Memories, many memories. I remember the endless nights playing Quake on dial-up, 190 ms ping, listening to Nirvana.

There are still people playing on some servers, and the challenge is higher than ever. Although I still have the reflexes, the tics, and I know the maps and respawn times, I had a very hard time fitting into the games. I imagine that for someone starting today, it must be impossible to face 30 years of muscle memory.

ZuLuuuuuuyesterday at 8:52 PM

It is nice to see Quake getting some love from the publisher, but I feel like it is not enough.

A bit controversial opinion maybe but I really like Quake Champions and I spent a good amount of time playing it. I even bought some battle passes and merch to support the development. I was really sad that they basically put the game to life support just 1.5 years after its release. The game improved so fast during those 1.5 years, we were getting significant improvements with every patch. I always wondered how much more it would improve if they put just 1 more year into its development.

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Lammyyesterday at 9:51 PM

PROTIP: Install the Kex-engine remaster, but then actually play IronWail: https://github.com/andrei-drexler/ironwail

It's a real IdTech source port that will load the Remaster's PAKs and pretend to be the Remaster to Steam for achievement unlocks.

Dimension of the Machine was fantastic so I'm hyped to play Dawn of the Machine tonight :D

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jervantyesterday at 9:42 PM

Nine Inch Nails also has some new merch and soundtrack album for the 30th anniversary:

https://shop.nin.com/

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karim79yesterday at 10:13 PM

Quake is 30 years old. I can't believe I'm still alive. I love this game so dearly. The mods were just incredible, KQP and Girobot in particular.

Those were the for real LAN party days which I'll never get back. As in I had friends bringing over their big ass CRT monitors and PCs for a single occasion and also had ludicrously long network cables. My parents didn't mind, they somehow understood, even with LAN wires running across the kitchen floor. Priceless.

Edit: typo: lab -> LAN

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thecrumbyesterday at 8:44 PM

I have no idea what any of these are LOL

Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake.

I do still have my Quake CDs...

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AbraKdabrayesterday at 11:33 PM

The Quake type of graphics but in HQ makes it look a WHOLE lot like Dusk the game.

parastiyesterday at 8:35 PM

Every emoji in this post seems bigger than the last.

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jiffygistyesterday at 8:30 PM

Does the new episode work well in opensource ports? (don't feel like installing steam rn and don't care about nightdive port)

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joshmarinacciyesterday at 8:39 PM

Is this an update for the original quake or do you need one of the newer ones?

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ZiiSyesterday at 8:54 PM

Whilst they owe me nothing with the amount I played my CD, feels a bit harsh to trade on the 30th aniversary but only support much newer sales.

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RobRiverayesterday at 8:47 PM

I have zero real excuse for never having built the game from source.

I have played with the modding surface available in the quakeC files tho!

I was experimenting with a game design element where firing a weapon didnt decrement the ammo, but auto fired.

In other words, you always fired whatever you had out, removing the ammo hoarder behavior, but also makes you very cognizant about explosive barrels and where you point that rocket.

html5catyesterday at 9:33 PM

Surprised they didn't port these to Mac yet. Between M series and Game Porting Toolkit (4 now?) it seems like small effort can unlock huge wave of new players nostalgic for childhood game.

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bsimpsonyesterday at 8:52 PM

I had the Mac version of Quake II.

They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

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namdnayyesterday at 9:04 PM

If you read this and you haven’t played arcane dimensions yet, drop everything and go and do that. It makes the quake the best single player FPS ever. The mechanics are even better than vanilla quake, the maps are gorgeous, the enemies diverse and fun. Absolute perfection

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scoofyyesterday at 9:00 PM

Reminder that the NIN Quake soundtrack rules: https://www.youtube.com/watch?v=Mv5Jvr2Fp48&list=PLs7s7YCW40...

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fiatpandasyesterday at 9:22 PM

Is there a technical reason why this update won’t land on GOG?

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upmostlyyesterday at 10:13 PM

Emoji are clear indicators an LLM wrote this post. Ugh.

speak_plainlyyesterday at 9:34 PM

I bet this is an attempt by Microsoft at trying to win back fans.

I also noticed IShowSpeed and Kai Cenat promoting a Minecraft playthrough, which I would assume is paid for by Microsoft given what they’ve been saying lately: https://youtu.be/IgJru9870_A

We will be inundated with low-effort fan service until morale improves.

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johngyesterday at 10:14 PM

I had to stop playing online FPS's because the cheating got so bad. I really miss the days of COD/MW2, that was kind of peak for me. I had been playing since Doom on modems... but never saw the cheating so bad. Instant spawn, headshot, nuke.

I don't have a PC anymore so most of the top tier FPS games I can't play anyway since they require kernel level anti-cheat.

system2yesterday at 9:05 PM

I have Quake on Steam. Just updated, but I do not see Dawn of the Machine.

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nsxwolfyesterday at 8:56 PM

Does it work with the MS-DOS version?

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