Does the C++ standard guarantee binary ABI? Isn't that something that compiler and library contributors handle separately? So I think the arguments you see online are more accurate—vendors are the ones maintaining it.
In other words, the ABI we rely on today isn't really part of the C+ standard—it's more like the Itnaium C++ ABI or the MSVC C++ ABI.
In the end, I think the ABI stays stable because of community conventions established by compiler vendors.
The C++ standard doesn't say anything about binary ABI (as you say generally either Itanium or MSVC, though there are other options they are rare). However the people who write that standard are very sensitive to the vendors and users of C++ who depend on a stable binary ABI. Thus they take extreme care to ensure that no change to the standard breaks binary ABI.
The C++ standard did force gcc to break the ABI of std::string (copy on write was banned - for good reason). They then watched the gcc community work through 10 years of pain to make the transition. They are also well aware that python 3 broke compatibility with Python 2 - and again it resulted in 10 years of pain for the python community to deal with that. With this history there are a lot of experts strongly against any breaking change. It might happen anyway, but only with strong justification and likely an attempt at a migration of some form (what? there are a lot of examples of migration plans that don't work that they are aware of)
Again, it is not because of convention, it is because of painful experience from those who break it.
No, neither does the C standard.
With exception of Swift, D, and bytecode based languages, the ABI is left to the vendors.
For those that think ISO/IEC 9899:2024 PDF has anything related to ABI, the actual ABI used by C compilers, is the OS ABI, if the OS was written in C to start with, and naturally this overlaps quite nicely with UNIX like OSes, and Windows.
It isn't like that on other platforms that decided to either use other systems languages, or expose their OS APIs in a different way, e.g. mainframes, micros, Android, ChromeOS, WebOS,...
It doesn't, and FWIW the article says that. A meta note: ABI stability is a holy war inside the C++ community. Those against it argue that it's holding back real language evolution. Herb Sutter is even working on his own C++ offshoot that shows what could be.
No, ABI is not part of the C++ standard, although there are parts of C++ that do go "this is an ABI thing" (e.g., [[no_unique_address]]).
ABI is more of OS-level thing. Most systems these days follow the SysV ABI, which is largely defined by the hardware manufacturers via the processor-specific supplements (the x86-64 one is here: https://gitlab.com/x86-psABIs/x86-64-ABI). These largely delegate C++-specific conventions to the Itanium C++ ABI (which they likely directly reference), although the ARM ecosystem uses a somewhat different layout for the exception handling tables. Microsoft uses a different ABI for both the underlying C ABI and for the C++ compatibility layer built on top of the C ABI.
One of the issues that crops up is that vendors end up needing to add extensions to the ABI for various reasons, and these extensions tend to end up being incompatible, since they're added before they've had a time to be standardized. 16-bit floats is a particular historical bugbear, as is the C23 _BitInt stuff.