logoalt Hacker News

Dwarf Fortress is getting the mother of all magic updates

246 pointsby Tomtelast Thursday at 4:45 PM95 commentsview on HN

Comments

flurbtoday at 8:37 PM

I'm still pissed about the fact that they essentially gave the finger to everyone who has been long-term supporters - when they added the G to their UI, they essentially scrapped the old. In favor of a mouse-driven design, they dropped the old, keyboard-driven UI.

Long-term supporters, in this case, means people paying, and not insubstantial amounts either - before they partnered with Kitfox, they used to publish how much they were receiving. Tens of thousands of $ a month, mind you. For monthly contributions at that level for many, many years I would expect at least a nod - instead they straight-up told everyone they'd abandon keyboard users, a decision later recanted.

That said, Dwarf Fortress holds a special place in my heart. Only regret I have is that I didn't track how many hours I put in. In excess of 10k, I'm sure.

show 4 replies
Mobius01last Thursday at 7:50 PM

I wish nothing but success to Tarn and Zach, it’s great that releasing on Steam and adding a friendlier UI helped the game reach new audiences. It’s the proverbial time black hole.

show 5 replies
monospacegameslast Thursday at 7:38 PM

It's been a while since I last played DF and I'm surprised to see that both this article and the video are a bit light on details, IIRC they used to showcase upcoming updates a lot more.

Digging a bit more it looks like the magic system will be built around deities, spheres of influence [1], and workshops/professions centered around magic leading to procedurally generated spells. I'm really excited to see how it'll turn out.

[1] https://dwarffortresswiki.org/index.php/Sphere

show 1 reply
yuchitoday at 6:46 PM

I’ve been tinkering with a game engine where magic is made of first principles for a very long time. Cannot wait to see the gameplay and mechanics here!

show 1 reply
pwillia7today at 9:08 PM

Does any other game have true procedural generated magic systems like DF talks about? I have always been curious how and if they'll pull it off and if it will just end up being all pretty much the same

show 1 reply
polytelytoday at 6:39 PM

It's so exciting, I've heard about them doing magic for a decade, and now it is actually approaching.

show 1 reply
8notetoday at 7:09 PM

What ive generally heard is that this is more of a refactor and base functionality improvement, rather than building out all the actual magic systems to start with.

2-10 updates in the future will have much more fleshed out magic

show 1 reply
davoneustoday at 8:02 PM

The only game I've I've supported where I ended up buying licenses for friends and family. Lot of respect for them and their game.