logoalt Hacker News

slopinthebag • today at 5:15 PM • 1 reply • view on HN

including c++ with all of those qualifiers would be like me saying rust is fast with sccache, subsecond, cranelift, and making every single module a separate crate.


Replies

pjmlp • today at 5:50 PM

The difference being the adoption culture across the ecosystem.

C++ game engines also don't need Bevy like tutorials, because most studios aren't compiling them from scratch, and tools like Live++ or VC++ hot reload are relatively easy to use.

➕ show 1 reply