seeing what has been happening in the game modding communitiy, with people reverse engineering full rust rewrites of games like modern warfare 2 [1][2], or reverse engineering mashups with cod, minecraft, and skate 3 [3][4][5], the only defence against reverse-engineering literally all software will be to serve it from the cloud, and even that will not be enough. these people aren't even programmers, claude code just downloads ghidra and builds this stuff.
the future of software is oss. unless governments lock down access to these tools to prevent this kind of reverse engineering. which is a horrible future to envision.
[1] https://github.com/vladtrc/iw4L
[2] https://www.youtube.com/watch?v=9UbADrcEW5w
[3] https://github.com/chasmlol/2010-rust-rewrite-mashup
[4] https://www.reddit.com/r/bevy/comments/1wuu7bx/are_you_seein...
[5] https://www.reddit.com/r/bevy/comments/1wuag9d/skate_3_was_r...
I think GTA6 will be the real test for how capable these agents are. Some of these mods use well-known emulation methods, and some of these binaries have probably been ingested by the LLM numerous times.
I don't mean to discredit LLM capabilities, it's just that these examples are heavily favored by what's already documented online.
I saw someone say that we're going to go back to a situation like the 70s where software is technically copyrightable but there's no reason to bother. Maybe Stallman's dream will finally come true.