I thought Anthropic models didn’t generate images.
I’ve been playing around with Opus 5.5 which has made a big leap over previous generations in its ability to use a simple drawing-instruction prompt to generate images.
This creates Sierra AGI-style adventure game scenes painted live from simple Turtle-esque drawing instructions so you can basically provide it an empty canvas and then position text labels on the canvas where you want certain things (tavern, oak tree, etc) and it will generate a custom script for rendering them in a EGA graphics style.
They generate svg. You can paste in pngs and they'll convert them to svg with varying degrees of success.
They don’t do raster images.
Those are SVGs not images.
SVG is code
I've created multiple videos using Claude Code, including music and speech. It generates python which in turn generates frame PNGs that it runs through ffmpeg.
Please don't judge me too harshly for this particular poop video. But here is an example of something 100% generated with claude prompts only.
They're SVGs
Bruh. Svg. It is like drawing something with geometric shapes which are represented using equations.
This is SVG, but recent Anthropic models have got extremely good at other forms of visual data.
Here's a Blender model I had Claude Opus 5.5 create: https://tools.simonwillison.net/blender-viewer?url=https%3A%...
And here's some animated pixel art by Opus 5.5: https://tools.simonwillison.net/kakapo-party
And some Monkey Island style music (Opus can compose music too): https://tools.simonwillison.net/scrimshaw-jukebox
Anthropic's models do all of this by outputting code. GPT-6 Astra has similar capabilities - I got this Blender model using that: https://tools.simonwillison.net/blender-viewer?url=https%3A%...