Valve added this as an option to Half-Life in the 25th anniversary update, and I thank them for it - it looks much cooler.
It just feels wrong historically. When HL came out, people were very enthusiastic about texture filtering and the game was clearly designed with hardware rendering in mind.
That said, Black Mesa is a marvelous piece of work. The Xen levels feel like they finally finished them.
It just feels wrong historically. When HL came out, people were very enthusiastic about texture filtering and the game was clearly designed with hardware rendering in mind.