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nullstyle • today at 6:13 PM • 1 reply • view on HN

I’m speaking about it in the same context as this indie dev: https://youtu.be/3Vm6WqoaNZ4?is=GJh6kjOLA2Rg2WbX

This is just something I’m starting to ruminate on, so I recommend that you go watch the video. As a lifelong gamer and sometimes game developer, I want to live in a world where everybody and their mother can implement a game idea that they have. we just need better mechanisms to critique those games at a similar scale.


Replies

andai • today at 6:28 PM

>his game was cloned before he released it

Damn. Yeah that sucks.

I'd say his actual problem was lack of visibility. You wanna be in a position where people say, "oh, this is a clone of That Guy's game."

The actual "product" becomes the game dev, and his brand, rather than the actual game.

Or more broadly... marketing is more important than game development. (Or at least as important.)